Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Tuesday, May 17, 2011

Studio Test

Although not a success in the sense I didn't get it, I still like the work I did and the stuff I learned through it.
This is the test I did for a Toronto Gaming Studio.



and I won't upload the UI. But this is the digital painting and the flash run cycle. Enjoy.

Tuesday, September 21, 2010

Some Animation?


I didn't actually animate this scene in my film --- so I thought I'd spend some time on it now.

Monday, November 23, 2009

Something from Third Year



I found this today, in my sleeplessness, and I decided to post it up. It's from third year, and one of the few things from third year that I can look at and not make my cringe. My film, surprisingly, is the other. The Auction was pretty boss, looking back on it.

I did it entirely straight ahead, so I suppose it's kind of like my 24-hour film thing, but it was over a span of a few days then I gave up mostly because I had done no prior planning and I hit a wall where no prior planning dies.

So yeah, I present to you, the scribbliest thing I've ever animated. And yes, that is Red's design - she's existed for a while. Red is essentially that design + a very large chest + a very large derriere.

Also -- The Labyrinth is back at Sheridan, since they basically live there.
Anyone else looking for stuff?

I'm probably leaping all over Dream Worlds finally, but for sure, I'm dropping the money I don't have on the Tekkonkinkreet artbook.


Sunday, October 25, 2009

I was going to do the 24 hour film thing...

But I fell ill. So here's my unfinished attempt.





time: 5 hours;

For those who are reading this and going, oh man, 24 hour thing? What?

Ashlyn Anstee
of third year was running a 24-hour film making-athon however, most of the fourth years participating kind of dwindled out I hear due to being overly tired from doing their leicas.
Or sick, in my case.

Check out the Cal-Arts 24/48 hour filmmaking-athons on youtube, there's some funny stuff. The whole point of it is to straight ahead something basically, for 24 hours and see where it takes you. Some people sit down and plan it out, but for the most part, people just go batshit crazy and straightahead.